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Shelob - The Lord of the Rings: Gollum

Responsible: Modelling, Texturing
Production: The Lord of the Rings: Gollum (2023)
Asset Type: Real-time Creature Asset,
Polygon Count: 142 496 Triangle

Software:
Adobe Photoshop - Texture Adjustments
Autodesk Maya - Retopology,
Zbrush - High Poly Sculpting
XNormal - Texture Baking
Substance Painter - Texturing

Credits:
Art Direction - Mathias Fischer
Concept Art - Antonio Bifulco
Copyright: Middle Earth Enterprise, Nacon, Daedalic Entertainment